Artist
George W. Hart
A sculptor and mathematician working mainly with polyhedra. Alongside his sculptures, the site hosts long-standing educational material such as the Virtual Polyhedra encyclopedia.
Open page ↗ www.georgehart.com
Artist
A sculptor and mathematician working mainly with polyhedra. Alongside his sculptures, the site hosts long-standing educational material such as the Virtual Polyhedra encyclopedia.
Open page ↗ www.georgehart.com
Ordered by the number of shared categories, tags and technologies.
Society Revisited
A non-profit devoted to the connections between mathematics and art, music, architecture and culture. It runs the annual Bridges conference, held since 1998 and a central venue for mathematical art exhibitions and papers.
In common: Geometry · Symmetry · Sculpture
Artist Revisited
An artist who turns mathematical forms into sculpture through metal 3D printing. Known for pieces based on minimal surfaces and polyhedra, as well as laser-etched glass crystals of molecules and proteins.
In common: Geometry · Sculpture · 3D Printing
Artist
The hub page of a mathematician working in geometry and topology. It links to 3D-printed sculptures that cast shadows of four-dimensional objects, hyperbolic-space VR, material for the book Visualizing Mathematics with 3D Printing, mathematical dice and more.
In common: Geometry · Sculpture · 3D Printing
Artist
The site of a Japanese artist known for the "Star Cage". It presents bamboo sculptures, benches, an origami turbine and other works based on Fibonacci numbers and quasicrystal geometry, along with papers and Fibonacci-based music. The site design is old-fashioned, but it is still being updated.
In common: Symmetry · Sculpture
Article
An article listing signed distance functions for primitives such as spheres, boxes and tori, along with operations like union, subtraction, intersection and smooth blending — all with GLSL code. A reference dictionary for building solids from equations.
In common: Geometry · Writing
Learning Resource Revisited
Articles on computer graphics, mathematics, shaders and fractals. Its explanations of signed distance functions and raymarching are standard references for anyone drawing shapes with equations.
In common: Geometry · Writing
Thicker lines mean more in common.