Media

Writing

9 entries related to the media “Writing”.

Article

Distance Functions (Inigo Quilez)

An article listing signed distance functions for primitives such as spheres, boxes and tori, along with operations like union, subtraction, intersection and smooth blending — all with GLSL code. A reference dictionary for building solids from equations.

  • Shaders & Real-time Rendering
  • Geometry

Learning Resource

Number Spirals (University of Glasgow)

A page extending the classic Ulam and Sacks prime spirals so that each number is drawn according to how many distinct prime factors it has. Every image comes with the Python script that produced it, so you can reproduce and modify them yourself.

  • Number Theory & Modular Arithmetic
  • Algorithms

Learning Resource

NumberSpiral.com

A site that walks through "number spirals" — integers wound so the perfect squares line up — and shows, chapter by chapter, the curves that primes and factors trace. The program used for the graphics can be downloaded, making it a good starting point for anyone building imagery from primes.

  • Number Theory & Modular Arithmetic

Artist

George W. Hart

A sculptor and mathematician working mainly with polyhedra. Alongside his sculptures, the site hosts long-standing educational material such as the Virtual Polyhedra encyclopedia.

  • Geometry
  • Symmetry

Learning Resource Revisited

Inigo Quilez

Articles on computer graphics, mathematics, shaders and fractals. Its explanations of signed distance functions and raymarching are standard references for anyone drawing shapes with equations.

  • Geometry
  • Fractals
  • Shaders & Real-time Rendering

Journal / Papers Revisited

Leonardo / ISAST

The International Society for the Arts, Sciences and Technology, publisher of Leonardo, the journal founded by Frank Malina in 1968. It is a long-standing home for research and criticism at the intersection of art and science.

  • Mathematics
  • Natural Forms & Patterns
  • Technology & Techniques

Learning Resource

Paul Bourke

A personal site with a vast collection of notes and examples on geometry, fractals, curves and surfaces, visualisation and dome projection. Equations sit alongside code, making it a long-standing reference for makers.

  • Geometry
  • Fractals
  • Orbits & Curves

Learning Resource

The Nature of Code

A book by Daniel Shiffman on simulating natural systems with code. It covers physics, particles, autonomous agents, cellular automata, fractals and genetic algorithms with p5.js, and is freely readable online.

  • Simulation
  • Growth & Pattern Formation
  • Fractals

Artist

Tyler Hobbs

A generative artist who uses algorithms to create painterly work. Besides the work itself, the site publishes essays explaining techniques such as flow fields.

  • Generative Art
  • Algorithms