Tool / Software
p5.js
A JavaScript library that brings the Processing approach to the web browser. It is designed to be accessible to artists, designers, educators and beginners, with an extensive reference and examples.
Open page ↗ p5js.org
Tool / Software
A JavaScript library that brings the Processing approach to the web browser. It is designed to be accessible to artists, designers, educators and beginners, with an extensive reference and examples.
Open page ↗ p5js.org
Ordered by the number of shared categories, tags and technologies.
Tool / Software Revisited
A flexible software sketchbook and language for learning to code within the visual arts. Started in 2001 by Casey Reas and Ben Fry and now stewarded by the Processing Foundation, it remains a classic entry point to generative art.
In common: Generative Art · Interactive Technology · Drawing · Real-time Graphics
Tool / Software
An open-source C++ toolkit for creative coding. It handles graphics, video, sound and sensor input, and is used to build large installations and performances.
In common: Generative Art · Interactive Technology · Real-time Graphics
Tool / Software
A node-based visual programming environment developed by Derivative in Toronto. It is widely used for real-time visuals, projection and sensor-driven interactive work.
In common: Interactive Technology · Data Visualization · Real-time Graphics
Studio / Collective
A Tokyo-based creative team including Daito Manabe. It uses data, sensing and robotics to create media artworks and to stage live performances.
In common: Interactive Technology · Data Visualization
Studio / Collective
A Japanese art collective of artists, programmers, engineers, mathematicians and architects. It creates immersive digital installations that respond to visitors, shown in Japan and around the world.
In common: Generative Art · Interactive Technology
Learning Resource
A browser-based globe that renders global wind, temperature, ocean currents, waves and other weather data as flowing streaks, with switchable projections and layers. Its way of drawing a vector field as countless moving particles carries straight over to visualising mathematical vector fields.
In common: Data Visualization · Real-time Graphics · JavaScript
Thicker lines mean more in common.