Media

Video

17 entries related to the media “Video”.

Channel / Account

3Blue1Brown

A mathematics channel that explains linear algebra, calculus, number theory, neural networks and more through animation. Its way of building understanding through moving diagrams is a model for turning mathematics into film.

  • Mathematics
  • Data Visualization

Institution

4D2U Project, National Astronomical Observatory of Japan

The site of the National Astronomical Observatory of Japan's project for turning astronomical research into images. It offers Mitaka, free software for travelling from Earth out to the large-scale structure of the universe, along with simulation-based films and VR works — reference material for visualising celestial motion and orbits.

  • Celestial Orbits
  • Data Visualization

Learning Resource

Dimensions

The site of a mathematical film in nine chapters, about two hours of computer animation that leads from two dimensions to four, and on to complex numbers and fibrations. It can be watched online in many languages, including Japanese, and has a follow-up film, Chaos. A model for putting higher dimensions and complex numbers on screen.

  • Topology
  • Geometry
  • Complex Functions

Artist

Henry Segerman

The hub page of a mathematician working in geometry and topology. It links to 3D-printed sculptures that cast shadows of four-dimensional objects, hyperbolic-space VR, material for the book Visualizing Mathematics with 3D Printing, mathematical dice and more.

  • Topology
  • Geometry

Artist

Kokichi Sugihara

The personal page of a mathematical engineer known for "impossible objects" and ambiguous objects that change shape in a mirror, such as the "ambiguous garage roof". An entry point into designing illusions from mathematics.

  • Geometry
  • Algorithms

Artist

Lactamme (Jean-François Colonna)

A huge archive of mathematical and physical simulation images by a researcher at École polytechnique in France, with more than ten thousand pictures and animations grouped by theme — real numbers, fractals, quantum physics, astronomy and more. The site is old-fashioned and easy to get lost in, but it is still being updated.

  • Fractals
  • Dynamical Systems & Chaos
  • Simulation

Channel / Account

Mathologer

A channel in which a mathematician presents famous problems and theorems in number theory and geometry, with a focus on visual proofs. Its many ways of showing properties of numbers as shapes are a good source of ideas for number-themed work.

  • Number Theory & Modular Arithmetic
  • Geometry

Channel / Account

Numberphile

A mathematics channel in which mathematicians and researchers each take up one topic about numbers. Number theory — primes, sequences, curious properties of numbers — is especially well covered, explained with hand-drawn diagrams. A good source of ideas for work built on numbers.

  • Number Theory & Modular Arithmetic

Channel / Account

Sebastian Lague

Under the banner "Coding Adventures", this channel implements fluid simulation, ray tracing, terrain and planet generation and more from scratch. You see how physics and algorithms turn into images step by step, which makes the techniques easy to adopt.

  • Simulation
  • Shaders & Real-time Rendering
  • Generative Art

Artist

Semiconductor (Ruth Jarman & Joe Gerhardt)

The website of a British artist duo. Working from scientific data gathered during stays at research facilities, and from astronomical tracking, they turn natural forces and scales of time into films and installations. Their choice to keep the noise and roughness of measured data is a useful reference for turning scientific data into moving images. The "Field research" section shows how the work grows out of time in labs.

  • Data Visualization

Channel / Account

The Coding Train

A creative-coding channel built around p5.js and similar tools. Its "Coding Challenges" build small pieces on fractals, prime spirals, physics simulations and other mathematical and natural phenomena from scratch, on camera. By the same author as The Nature of Code.

  • Generative Art
  • Algorithms
  • Simulation

Exhibition / Event Revisited

Ars Electronica

A Linz, Austria–based institution exploring art, technology and society. It comprises a festival, the Prix Ars Electronica competition, a museum (the Center) and the Futurelab R&D unit.

  • Technology & Techniques
  • Interactive Technology
  • AI & Machine Learning

Institution

NTT InterCommunication Center [ICC]

A cultural facility in Tokyo Opera City Tower, Hatsudai, Tokyo. Since opening in 1997 it has presented exhibitions and an archive on the dialogue between science, technology and the arts.

  • Technology & Techniques
  • Interactive Technology

Learning Resource

Paul Bourke

A personal site with a vast collection of notes and examples on geometry, fractals, curves and surfaces, visualisation and dome projection. Equations sit alongside code, making it a long-standing reference for makers.

  • Geometry
  • Fractals
  • Orbits & Curves

Studio / Collective

Rhizomatiks

A Tokyo-based creative team including Daito Manabe. It uses data, sensing and robotics to create media artworks and to stage live performances.

  • Interactive Technology
  • Data Visualization
  • Robotics

Studio / Collective

teamLab

A Japanese art collective of artists, programmers, engineers, mathematicians and architects. It creates immersive digital installations that respond to visitors, shown in Japan and around the world.

  • Interactive Technology
  • Generative Art

Institution

ZKM | Center for Art and Media Karlsruhe

A cultural institution for art and media in Karlsruhe, Germany. It combines exhibition, collection, research and production of media art, and has staged major exhibitions on art, science and technology.

  • Technology & Techniques
  • Interactive Technology
  • AI & Machine Learning